Those of you who follow me on Twitter likely are aware that the Bandai
WonderSwan--aka one of the few handhelds that dared to compete with the GameBoy, GameBoy Color and GameBoy Advance in the late 1990s and early 2000s--has worked its way into my brain as of late.
What prompted this (quite frankly baffling) fascination-bordering-on-obsession? Honestly, I think it was
this recent post over at Kimimi's Blog. After I read Kimimi's commentary about the WonderSwan RPG,
Namco Super Wars, I recalled being intrigued by a few earlier posts dedicated to games--
Flash Koibitokun and
Tane wo Maku Tori, especially--that were released for this odd, Japan-only portable.
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The original, monochrome WonderSwan. |
As much as I'd like to say this is nothing more than a passing fancy, that would be far from the truth. After all, I've already picked up a few WonderSwan games via eBay (don't worry, I'll reveal which ones sooner rather than later), and I've currently got my eye on a rather sweet looking SwanCrystal system.
(Quick aside: The SwanCrystal, released in 2002, was a fairly capable, and comparable, competitor of the
GameBoy Advance--what with its screen resolution of 224 by 144 pixels and ability to display 241 colors at once. The WonderSwan Color, released in 2000, was similarly capable, but its screen was quite a bit less desirable than its curiously-named successor, while the original WonderSwan, designed by
Gunpei Yokoi and released in 1999, had a monochrome screen à la the first GameBoy.)
Anyway, do any of you have a WonderSwan, or have you ever dreamed of owning one, as I currently am?