Unfortunately, I'm not talking about this Shigenori Soejima-designed character coming out of the proverbial closet; rather, I'm talking about the game of which she's the focus finally coming out (aka being released) in the US.
Surprisingly, Atlus is reusing, on Catherine's North American packaging, the rather sexy box art (right) that appeared on the Japanese PS3 and Xbox 360 versions of this action-adventure platformer-puzzler.
The question is, will the North American versions of Catherine also retain the (reportedly) confounding difficulty of their Japanese counterparts, or will the folks at Atlus include a "baby mode" for all of us wusses?
I guess I shouldn't say "us," as I've yet to buy a PS3 or an Xbox 360. Sigh. Hopefully some of you who own one or both of said systems will pick up a copy of Catherine and let me know what I'm missing.
Pre-order: Catherine (PS3) and Catherine (Xbox 360)
Tuesday, March 01, 2011
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8 comments:
I've heard that the Japanese baby mode DLC will actually be an alteration to easy mode. My assumption is that the US version will have this built in.
Hence, the JP version is on its way to me right now! I dig cruelly challenging games (and don't want to wait until July).
Ah, that's interesting, Zigfried! Also, I look forward to hearing what you think of the JP version of the game. I'd certainly buy it if I had a PS3 or 360 :)
Not gonna lie, this one has me shocked. Very shocked. I never expected something like this to make its way here. Well, kudos, everyone!
I'm actually not that surprised it's coming here, Justin, but that's mainly because of Atlus' track record with such things. I am a bit surprised that they're using such "provocative" cover art, though.
I'm pleasantly surprised they're keeping the same scandalous boxart. If Agarest War had to hide behind GameStop counters this is probably going to need to be COMPLETELY out of sight! I can only imagine the looks the guys will give me when I pick this one up...
The story looks pretty interesting but I can't say I'm all too interested in the difficult block puzzle gameplay. However, I intend to get this so there will probably be a post on it around July. :)
It definitely will be interesting to see how retail treats this one. Is it even going to be sold at places like Target and Wal-Mart?
Anyway, can't wait to hear what you think about the game :)
I've been playing Catherine -- it's a creepy but cool block puzzle game, with really long movie scenes sandwiched between the stages (I hope I can skip those on repeat play). It's tough, but has the right mix of variety. Every time I finish a stage, I feel pretty proud. I wouldn't recommend using the easy patch.
After I beat the game will be the real test, because there really aren't very many in the course of a standard play. There's a block-pushing arcade game that the main character can play in the bar, but it's not as cool as the real game. I think there's a new set of levels when you win, but I'm not sure.
Anyways, I recommend it. Just based on the time I've put in so far, I don't feel cheated.
Oh, thank you for sharing this info, Zigfried! It definitely sounds like a game I'd enjoy. It'll be interesting to see what you think of it after you beat it. Of course, I don't think it's altogether horrible for a game to not have a ton of replay value -- as long as you enjoyed it the first time around.
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