OK, so "hate" probably is too strong of a word to use in this situation. I can say without hesitation, though, that I'm not a fan of the soon-to-be-released Xbox 360 peripheral.
Why? Honestly, it has nothing to do with me being anti-Microsoft or anti-Xbox 360. (Hell, I plan on buying an Xbox 360 before this generation is over--assuming the system drops below $149 at some point.)
I know I've made fun of Microsoft's "me too" (or maybe I should say "Wii too") Kinect ads and games (Kinect Sports, anyone?), but that's also not what has kept me from getting behind the company's controller-free product.
No, my problems with Kinect are: 1) the peripheral seems to be a buggy work in progress, and 2) the games--with the possible exception of Dance Central--seem boring and uninspired.
Granted, I've yet to go "hands on" with Kinect, so it's possible that both of the above-mentioned "problems" (especially the first one) will be proven to be anything but after it launches on Nov. 4.
See also: 'It's déjà vu all over again' and 'Let's try this again ...'
Saturday, October 30, 2010
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On one hand, I hope you're right and it's a bomb. And for the sake of the thousand of people who buy them, I kind of hope you're wrong, too...
Oh, I don't want to be right. I can't see myself buying a Kinect, but I don't want the people who do buy one to hate the product.
Anyway, it'll be interesting to see what happens starting next week!
Also, I think I'll stop posting negative comments about the Kinect, as I doubt many of you come to this site to read about what I don't like.
Sometimes.
Yeah, I guess I can't be sunshine and rainbows all the time, right? :)
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